How can I limit Squids total bandwidth to, say, 512 Kbps? delay_pools 1 delay_class 1 1 delay_access 1 allow all delay_parameters 1 64000/64000 512 kbits == 64 kbytes per second. The 1 second buffer (max = restore = 64kbytes/sec) is because a limit is requested, and no responsiveness to a burst …Squids are enemies found in the Aquifer that initially swim upward, ignoring any solid terrain. Once they reach the top, they quickly swim downward and lose the ability to be stomped on. While a squid is generally harmless and easy to dispatch individually, a group of squids can catch players offguard if they are not paying attention to their locations before they swim downward. Squids pose a ...
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